Blender Git Commit Log

Git Commits -> Revision bff1577

Revision bff1577 by Sergey Sharybin (master)
May 3, 2016, 09:44 (GMT)
Fix T47424: Blender Internal material node 'mapping' not showing results of animation

Not very efficient solution -- it'll update mapping node on init ntree exec and will
not work for viewport GLSL shading perhaps, but it's as good as it could be within
current dependency graph.

The issue here is that manual edit of values will cause cached matrix re-evaluation.
but using animation does not use rna update callbacks hence no matrix update was
happening.

Commit Details:

Full Hash: bff15770a962ae931c1e891ed76fd195ce5b2994
Parent Commit: 3dcc05c
Lines Changed: +10, -1

1 Modified Path:

/source/blender/nodes/shader/nodes/node_shader_mapping.c (+10, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021