Blender Git Commit Log
Git Commits -> Revision bff1577
Revision bff1577 by Sergey Sharybin (master) May 3, 2016, 09:44 (GMT) |
Fix T47424: Blender Internal material node 'mapping' not showing results of animation Not very efficient solution -- it'll update mapping node on init ntree exec and will not work for viewport GLSL shading perhaps, but it's as good as it could be within current dependency graph. The issue here is that manual edit of values will cause cached matrix re-evaluation. but using animation does not use rna update callbacks hence no matrix update was happening. |
Commit Details:
Full Hash: bff15770a962ae931c1e891ed76fd195ce5b2994
Parent Commit: 3dcc05c
Lines Changed: +10, -1
1 Modified Path:
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+10, -1) (Diff)