Blender Git Commit Log
Git Commits -> Revision c0d1177
Revision c0d1177 by Ton Roosendaal (master) April 7, 2004, 18:19 (GMT) |
bug fix #1127 Quads in radiositizer got normals calculated using 3 vertices only. this can go wrong in occasions... and made blender hang. Used CalcNormFloat4() instead! |
Commit Details:
Full Hash: c0d1177adea6e595cb6ab5b2de22fa71b53b8aa5
SVN Revision: 2264
Parent Commit: 9dea66a
Lines Changed: +16, -15