Blender Git Commit Log
Git Commits -> Revision c2d81f2
Revision c2d81f2 by Clément Foucault (master) May 30, 2017, 20:30 (GMT) |
Eevee: Put shadows and probes inside SceneLayerEngineData This remove the duplication of data for each viewport improving memory usage. |
Commit Details:
Full Hash: c2d81f257f608f00f827eccaff33df62ad91e29f
Parent Commit: e7fb013
Lines Changed: +239, -193
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee_engine.c (+46, -33) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+74, -60) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+50, -44) (Diff)
/source/blender/draw/engines/eevee/eevee_probes.c (+56, -55) (Diff)
/source/blender/draw/intern/DRW_render.h (+13, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+74, -60) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+50, -44) (Diff)
/source/blender/draw/engines/eevee/eevee_probes.c (+56, -55) (Diff)
/source/blender/draw/intern/DRW_render.h (+13, -1) (Diff)