Blender Git Commit Log

Git Commits -> Revision c3218eb

Revision c3218eb by Sergey Sharybin (master)
April 14, 2012, 12:03 (GMT)
Camera tracking: use texture buffers (if supported) to display clip editor frames

Initial idea was to perform bilinear filtering for displaying proxied frame
to make it looking a bit smoother. It was done but it was also discovered
that using such kind of texture buffers helps on some crappy videocards
when playing $k footage.

Commit Details:

Full Hash: c3218ebdff43ad60d9e01b5fa13768e8416d7bd7
SVN Revision: 45627
Parent Commit: 37c02dd
Lines Changed: +220, -13

8 Modified Paths:

/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/editors/include/ED_clip.h (+5, -0) (Diff)
/source/blender/editors/space_clip/clip_draw.c (+38, -11) (Diff)
/source/blender/editors/space_clip/clip_editor.c (+169, -0) (Diff)
/source/blender/editors/space_clip/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/space_clip/SConscript (+1, -1) (Diff)
/source/blender/editors/space_clip/space_clip.c (+4, -1) (Diff)
/source/blender/makesdna/DNA_space_types.h (+1, -0) (Diff)
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