Blender Git Commit Log

Git Commits -> Revision c32cc3e

Revision c32cc3e by Dalai Felinto (master)
August 22, 2018, 12:59 (GMT)
Multi-Objects: MESH_OT_shortest_path_pick

This fully works as "expected", however it seems strange when
there is no selected vertex in the non-active object.

In 2.7x if you join two monkeys, select a vertex in one of them and
try to use this operator in the other it will select the lonely newly
selected vertex.

If you split both monkeys and do this in 2.8 while multi-editing them
you won't get nothing when trying to ctrl+RMB any vertex in the monkey
object that has nothing selected yet.

I propose to have this addressed in an upcoming patch where we always
select a vertex if no vertex was previously selected.

Commit Details:

Full Hash: c32cc3e43e49009892e3ecfe0f9e91c98592f98a
Parent Commit: 4abb060
Lines Changed: +31, -0

3 Modified Paths:

/source/blender/editors/include/ED_mesh.h (+8, -0) (Diff)
/source/blender/editors/mesh/editmesh_path.c (+16, -0) (Diff)
/source/blender/editors/mesh/editmesh_select.c (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021