Blender Git Commit Log

Git Commits -> Revision c402a37

Revision c402a37 by Antonis Ryakiotakis (master)
November 22, 2015, 18:47 (GMT)
Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. All
GPUBuffer rendering is now done using vertex buffers.

Vertex arrays are completely removed from GL 3.2 core profile, so we'll
have to do this change at some point anyway.

This commit, though big, is not modifying blender in any way. Use should
be exactly as if the vetex buffer option is constantly on.

Commit Details:

Full Hash: c402a379a23af71aa5c21566967b75ab5c869e01
Parent Commit: 3e1a9ee
Lines Changed: +99, -292

9 Modified Paths:

/release/scripts/startup/bl_ui/space_userpref.py (+0, -1) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+3, -8) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+2, -7) (Diff)
/source/blender/editors/interface/resources.c (+0, -4) (Diff)
/source/blender/gpu/GPU_buffers.h (+1, -3) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+92, -235) (Diff)
/source/blender/makesdna/DNA_userdef_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_userdef.c (+0, -26) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+0, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021