Blender Git Commit Log

Git Commits -> Revision c44670f

Revision c44670f by Brecht Van Lommel (apricot)
July 21, 2008, 22:07 (GMT)
Apricot Branch
==============

* Made GLSL respect opaque/add/alpha/clip flags.
* Fix bug for all material types to correctly deal with
different transp flags in a single mesh.
* Also made 3d view material alpha code a bit easier to
understand.

Commit Details:

Full Hash: c44670f6cd4ca6631c2cd98a029f8d27084be4f8
SVN Revision: 15682
Parent Commit: 4dc1ac2
Lines Changed: +188, -96

16 Modified Paths:

/source/blender/blenkernel/intern/cdderivedmesh.c (+21, -0) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+22, -1) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+17, -0) (Diff)
/source/blender/gpu/GPU_draw.h (+21, -10) (Diff)
/source/blender/gpu/GPU_material.h (+4, -4) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+66, -50) (Diff)
/source/blender/gpu/intern/gpu_material.c (+1, -11) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+5, -3) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+19, -16) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.h (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+4, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+2, -0) (Diff)
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