Blender Git Commit Log

Git Commits -> Revision c450966

Revision c450966 by Jeroen Bakker (master)
June 1, 2018, 09:01 (GMT)
Workbench: Material specific settings for the specular

- Uses the roughness setting of the basic eevee material
- renamed gloss_mir to roughness
- set default of roughness to 0.25
- renamed ray_mirror to metallic
- cleaned up material rna (BI mirror struct)
- use BLINN phong model
- normalize incoming/outgoing specular light
- when using camera oriented studiolight, the SolidLight will be used
for specular highlights
- EXPERIMENT: when in world oriented studiolight only the shadow direction will be used.
- change the settings of the internal light to make scenes more
readable

Commit Details:

Full Hash: c450966e9562eb352b869f3b554d60a42dea2fa1
Parent Commit: 3b2d3a3
Lines Changed: +263, -135

23 Modified Paths:

/release/scripts/startup/bl_ui/properties_material.py (+6, -4) (Diff)
/release/scripts/startup/bl_ui/properties_scene.py (+4, -3) (Diff)
/source/blender/blenkernel/intern/material.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/studiolight.c (+3, -3) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+15, -4) (Diff)
/source/blender/collada/DocumentImporter.cpp (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+6, -6) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl (+2, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_data_lib.glsl (+14, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_deferred_composite_frag.glsl (+9, -9) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_forward_transparent_accum_frag.glsl (+11, -10) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl (+13, -4) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl (+32, -5) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+40, -7) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+34, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+7, -3) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+20, -10) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+22, -4) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp (+1, -1) (Diff)
/source/blender/makesdna/DNA_material_types.h (+7, -1) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+0, -2) (Diff)
/source/blender/makesrna/intern/rna_material.c (+15, -43) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+0, -9) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021