Blender Git Commit Log
Git Commits -> Revision c472936
Revision c472936 by Clément Foucault (master) May 6, 2018, 16:36 (GMT) |
Armature: Fix/Change bone axes display. Now the axes are displayed correctly at the tip of the bone and with the axes names. I've made some modifications though: - Axes are colored. (should not be in object mode but that's TODO) - Axes ends are not flat arrows anymore. Replaced with a small diamond. - Axes names are now scale by their respective axes instead of being affected by other axes. - Changed axes names "font" to be a bit more sexy. |
Commit Details:
Full Hash: c472936074a0744d69cf8453455ffff11a6597d0
Parent Commit: 1a81ac7
Lines Changed: +211, -4
1 Added Path:
/source/blender/draw/modes/shaders/armature_axes_vert.glsl (+30, -0) (View)