Blender Git Commit Log

Git Commits -> Revision c472936

Revision c472936 by Clément Foucault (master)
May 6, 2018, 16:36 (GMT)
Armature: Fix/Change bone axes display.

Now the axes are displayed correctly at the tip of the bone and with the
axes names.

I've made some modifications though:
- Axes are colored. (should not be in object mode but that's TODO)
- Axes ends are not flat arrows anymore. Replaced with a small diamond.
- Axes names are now scale by their respective axes instead of being
affected by other axes.
- Changed axes names "font" to be a bit more sexy.

Commit Details:

Full Hash: c472936074a0744d69cf8453455ffff11a6597d0
Parent Commit: 1a81ac7
Lines Changed: +211, -4

1 Added Path:

/source/blender/draw/modes/shaders/armature_axes_vert.glsl (+30, -0) (View)

5 Modified Paths:

/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/intern/draw_armature.c (+1, -2) (Diff)
/source/blender/draw/intern/draw_cache.c (+155, -1) (Diff)
/source/blender/draw/intern/draw_common.c (+23, -1) (Diff)
/source/blender/draw/intern/draw_common.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021