Blender Git Commit Log
Git Commits -> Revision c4be1f8
Revision c4be1f8 by Sergey Sharybin (master) January 24, 2019, 11:13 (GMT) |
Fix T60408: Loose edge distort vertex on a surface Treat those vertices as infinitely sharp. This matches the way how OpenSubdiv's topology is being created. |
Commit Details:
Full Hash: c4be1f861b39b2432a2777d48d38b3ce317e1638
Parent Commit: b3ba97c
Lines Changed: +12, -1
1 Modified Path:
/source/blender/blenkernel/intern/subdiv_mesh.c (+12, -1) (Diff)