Blender Git Commit Log
Git Commits -> Revision c4def79
Revision c4def79 by Sebastian Parborg (master) April 7, 2020, 11:15 (GMT) |
Fix T73598: Pose options - Auto IK. Bones move on release The issue was that the code tried to use the bones transformation matrix as a rotation matrix. This works fine as long as the scale is 1. Now we simply make sure that we only get a pure rotation matrix when extracting it for the bone's transformation matrix. |
Commit Details:
Full Hash: c4def7992b589aaf9f45aca04b5dcb0b760ad36e
Parent Commit: 9fca9b9
Lines Changed: +10, -8
1 Modified Path:
/source/blender/editors/transform/transform_convert.c (+10, -8) (Diff)