Blender Git Commit Log
Git Commits -> Revision c58ce6b
Revision c58ce6b by Campbell Barton (bmesh-boolean-experiment) December 10, 2015, 08:41 (GMT) |
Use modified approach for selecting vertices to connect islands Cast 2d rays instead of using a kdtree. This is mostly finished now, just need to improve memory handling and minor cleanup. |
Commit Details:
Full Hash: c58ce6b70ceaad1c3a08d242a2484ec1bc475a94
Parent Commit: 0ccd195
Lines Changed: +235, -198
1 Modified Path:
/source/blender/bmesh/intern/bmesh_polygon_edgenet.c (+235, -198) (Diff)