Blender Git Commit Log
Git Commits -> Revision c59abb4
June 14, 2017, 12:04 (GMT) |
Implement hair in eevee New implementation of hair for Eevee. Note: A hard coded "transmission" property is being used. This should eventually be exposed to the UI, possibly in the form of SSS properties. |
Commit Details:
Full Hash: c59abb4c9a371e709c4904ce87d74c5c6c8a0792
Parent Commit: 0d96117
Lines Changed: +192, -9
6 Modified Paths:
/source/blender/draw/engines/clay/shaders/clay_particle_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+106, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+3, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+79, -2) (Diff)
/source/blender/draw/intern/draw_cache_impl_particles.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+106, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+3, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+79, -2) (Diff)
/source/blender/draw/intern/draw_cache_impl_particles.c (+1, -1) (Diff)