Blender Git Commit Log
Git Commits -> Revision c79216d
Revision c79216d by Clément Foucault (master) January 4, 2018, 09:43 (GMT) |
GPU_offscreen: Add option for high bit depth. This way we can render in HDR and read the real pixel values. |
Commit Details:
Full Hash: c79216d77df77e10f7ee3fed17836c77eb29da54
Parent Commit: 6b2989a
Lines Changed: +21, -8
9 Modified Paths:
/source/blender/editors/render/render_opengl.c (+1, -1) (Diff)
/source/blender/editors/screen/screen_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw_legacy.c (+1, -1) (Diff)
/source/blender/gpu/GPU_framebuffer.h (+1, -1) (Diff)
/source/blender/gpu/GPU_texture.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+7, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+6, -0) (Diff)
/source/blender/python/intern/gpu_offscreen.c (+1, -1) (Diff)
/source/blender/editors/screen/screen_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw_legacy.c (+1, -1) (Diff)
/source/blender/gpu/GPU_framebuffer.h (+1, -1) (Diff)
/source/blender/gpu/GPU_texture.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+7, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+6, -0) (Diff)
/source/blender/python/intern/gpu_offscreen.c (+1, -1) (Diff)