Blender Git Commit Log

Git Commits -> Revision c7d8d28

Revision c7d8d28 by Daniel Salazar (master)
July 19, 2011, 13:27 (GMT)
Object Align operator now correctly computes a *global* bounding box for all objects. This makes rotated or scaled objects work like they should. Now it's still derived from object's bounding box so it will not be completly acurate on complex objects.. to solve this Id need to cycle over all verts. Don't think that's a good idea to do in py

Commit Details:

Full Hash: c7d8d289396e969b8a58e87d1dbcac7d81ddba0c
SVN Revision: 38510
Parent Commit: 4024b14
Lines Changed: +88, -46

1 Modified Path:

/release/scripts/startup/bl_operators/object_align.py (+88, -46) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021