Blender Git Commit Log
Git Commits -> Revision c9537ee
Revision c9537ee by Clément Foucault (master) May 8, 2019, 21:28 (GMT) |
Overlay: Remove use of NormalMatrix |
Commit Details:
Full Hash: c9537ee5c3f58105f553a32f337f7c5d1be8b1a4
Parent Commit: 8204675
Lines Changed: +39, -34
7 Modified Paths:
/source/blender/draw/intern/draw_common.c (+13, -3) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+12, -6) (Diff)
/source/blender/draw/modes/shaders/armature_shape_outline_geom.glsl (+0, -1) (Diff)
/source/blender/draw/modes/shaders/armature_shape_outline_vert.glsl (+4, -9) (Diff)
/source/blender/draw/modes/shaders/armature_shape_solid_vert.glsl (+4, -9) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/edit_normals_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+12, -6) (Diff)
/source/blender/draw/modes/shaders/armature_shape_outline_geom.glsl (+0, -1) (Diff)
/source/blender/draw/modes/shaders/armature_shape_outline_vert.glsl (+4, -9) (Diff)
/source/blender/draw/modes/shaders/armature_shape_solid_vert.glsl (+4, -9) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/edit_normals_vert.glsl (+3, -3) (Diff)