Blender Git Commit Log
Git Commits -> Revision ca827e3
Revision ca827e3 by Pablo Dobarro (master) August 12, 2020, 21:07 (GMT) |
Fix Boundary Brush symmetry with no constant falloff When using constant falloff symmetry was working fine because the same deformation is applied twice on the same vertices. When using no constant falloffs, the deformation is different between symmetry passes, so vertices need to be separated by symmetry areas to get the right deformation from its symmetry pass without being overwriten by the next one. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8541 |
Commit Details:
Full Hash: ca827e36ac987ffb5d052363fe8abe020a874e38
Parent Commit: 1260baf
Lines Changed: +48, -33
1 Modified Path:
/source/blender/editors/sculpt_paint/sculpt_boundary.c (+48, -33) (Diff)