Blender Git Commit Log
Git Commits -> Revision cbceb9b
November 15, 2007, 06:07 (GMT) |
* Fixed own bug: glossy reflections was erroneously giving a distorted copy of the original face normal, meaning that on smooth shaded faces, sometimes the check to keep rays reflected out away from the face wasn't working, and the ray would intersect when it shouldn't. |
Commit Details:
Full Hash: cbceb9bf66df5b6b5ebe598ec5334be9ea0f8a7d
SVN Revision: 12596
Parent Commit: d273ae0
Lines Changed: +2, -7
1 Modified Path:
/source/blender/render/intern/source/rayshade.c (+2, -7) (Diff)