Blender Git Commit Log

Git Commits -> Revision cbe57ac

Revision cbe57ac by Jeroen Bakker (master)
April 30, 2018, 13:54 (GMT)
Workbench: Integration VertexPaint and WeightPaint modes

- Disable VertexPaint and WeightPaint for OB_MATERIAL and OB_RENDER. Users want to see the final result
- When in OB_SOLID, the active object should be rendered without any color. The lighting information is multiplied with the VertexPaint/WeightPaint color
- Removed the use_shading flag from VertexPaint and WeightPaint
- add method to check if render engine should draw without color (DRW_object_in_only_lighting_mode)

Reviewers: fclem

Tags: #code_quest

Maniphest Tasks: T54894

Differential Revision: https://developer.blender.org/D3191

Commit Details:

Full Hash: cbe57acddf9554d11988718758096f9d847e9c95
Parent Commit: d9f395a
Lines Changed: +25, -15

6 Modified Paths:

/release/scripts/startup/bl_ui/space_topbar.py (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+5, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+14, -1) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)
/source/blender/draw/modes/paint_vertex_mode.c (+2, -6) (Diff)
/source/blender/draw/modes/paint_weight_mode.c (+2, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021