Blender Git Commit Log

Git Commits -> Revision cc23dba

July 2, 2021, 09:55 (GMT)
Refactored GLSL patching for future extension.

Every patch would be its own class this would keep the data and logic contained.
When a source is unchained during patching it would reuse the original source.

Commit Details:

Full Hash: cc23dbaa265be6b348d308f48687bc8afc075fd0
Parent Commit: fdda05b
Lines Changed: +156, -75

3 Modified Paths:

/source/blender/gpu/opengl/gl_shader.cc (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_shader_converter.cc (+143, -60) (Diff)
/source/blender/gpu/opengl/gl_shader_converter.hh (+12, -14) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021