Blender Git Commit Log
Git Commits -> Revision cc267e5
August 3, 2016, 13:00 (GMT) |
Implemented the Disney clearcoat as a variation of the microfacet bsdf, removed the transparency roughness again and added an input for anisotropic rotations |
Commit Details:
Full Hash: cc267e52f20d036a66aeeff127ee1c856f7c651b
Parent Commit: 81f6c06
Lines Changed: +49, -28
6 Modified Paths:
/intern/cycles/kernel/closure/bsdf_microfacet.h (+16, -2) (Diff)
/intern/cycles/kernel/shaders/node_disney_bsdf.osl (+3, -6) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+22, -12) (Diff)
/intern/cycles/render/nodes.cpp (+5, -5) (Diff)
/intern/cycles/render/nodes.h (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_disney.c (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_disney_bsdf.osl (+3, -6) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+22, -12) (Diff)
/intern/cycles/render/nodes.cpp (+5, -5) (Diff)
/intern/cycles/render/nodes.h (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_disney.c (+1, -1) (Diff)