Blender Git Commit Log

Git Commits -> Revision ccb104b

Revision ccb104b by Jeroen Bakker (master)
April 18, 2018, 06:20 (GMT)
Workbench: Basic Solid Studio

Currently uses static lighting. Will become HDRI lighting.
Added do_versions to set default drawtype_solid and drawtype_texture to
OB_LIGHTING_STUDIO. When View3D space is created drawtype_solid and
drawtype_texture are also set to OB_LIGHTING_STUDIO.

Current studio lighting uses a dot product to simulate static lighting.
Will need to be changed in the future with different lighting models.

Commit Details:

Full Hash: ccb104b9c26085d799a207046edd6d38be32629b
Parent Commit: 3f762dd
Lines Changed: +202, -8

3 Added Paths:

/source/blender/draw/engines/workbench/shaders/solid_studio_frag.glsl (+11, -0) (View)
/source/blender/draw/engines/workbench/shaders/workbench_studio_vert.glsl (+14, -0) (View)
/source/blender/draw/engines/workbench/solid_studio_mode.c (+149, -0) (View)

7 Modified Paths:

/source/blender/blenloader/intern/versioning_280.c (+18, -0) (Diff)
/source/blender/draw/CMakeLists.txt (+3, -0) (Diff)
/source/blender/draw/engines/workbench/solid_flat_mode.c (+0, -6) (Diff)
/source/blender/draw/engines/workbench/workbench_engine.h (+1, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+0, -2) (Diff)
/source/blender/draw/intern/draw_manager.c (+4, -0) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021