Geometry Nodes: Add labels for switch node texture sockets
This makes texture sockets have a label by default. This can be changed by adding the SOCK_HIDE_LABEL flag to the socket. With this change the switch node now shows the labels "True" and "False" like for the other types of sockets.
Full Hash: cd692c6954629e977250ec7c12509ffd3f90bd07 Parent Commit: 3b87fd3 Committed By: Hans Goudey Lines Changed: +21, -3