Blender Git Commit Log
Git Commits -> Revision cd702db
Revision cd702db by Sergey Sharybin (master) May 31, 2018, 16:07 (GMT) |
Animation: Pass dependency graph to animation system This way we allow animation system to make decisions based on which context dependency graph is coming from, and whether it belongs to an active edit window or not. |
Commit Details:
Full Hash: cd702db3382adae6aa30f3d163e77dd8328e71e3
Parent Commit: 48ea213
Lines Changed: +92, -68
17 Modified Paths:
/source/blender/blenkernel/BKE_animsys.h (+4, -3) (Diff)
/source/blender/blenkernel/BKE_cachefile.h (+2, -1) (Diff)
/source/blender/blenkernel/intern/action.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/anim_sys.c (+40, -35) (Diff)
/source/blender/blenkernel/intern/cachefile.c (+4, -2) (Diff)
/source/blender/blenkernel/intern/dynamicpaint.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+4, -4) (Diff)
/source/blender/blenkernel/intern/object_dupli.c (+7, -4) (Diff)
/source/blender/blenkernel/intern/object_update.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+3, -3) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+2, -2) (Diff)
/source/blender/blenkernel/nla_private.h (+4, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_motion_blur.c (+2, -2) (Diff)
/source/blender/editors/armature/pose_transform.c (+2, -2) (Diff)
/source/blender/editors/object/object_modifier.c (+1, -1) (Diff)
/source/blender/render/intern/source/pipeline.c (+12, -2) (Diff)
/source/blender/blenkernel/BKE_cachefile.h (+2, -1) (Diff)
/source/blender/blenkernel/intern/action.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/anim_sys.c (+40, -35) (Diff)
/source/blender/blenkernel/intern/cachefile.c (+4, -2) (Diff)
/source/blender/blenkernel/intern/dynamicpaint.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+4, -4) (Diff)
/source/blender/blenkernel/intern/object_dupli.c (+7, -4) (Diff)
/source/blender/blenkernel/intern/object_update.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+3, -3) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+2, -2) (Diff)
/source/blender/blenkernel/nla_private.h (+4, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_motion_blur.c (+2, -2) (Diff)
/source/blender/editors/armature/pose_transform.c (+2, -2) (Diff)
/source/blender/editors/object/object_modifier.c (+1, -1) (Diff)
/source/blender/render/intern/source/pipeline.c (+12, -2) (Diff)