Blender Git Commit Log
Git Commits -> Revision cddfa7a
Revision cddfa7a by Jeroen Bakker (master) May 19, 2020, 08:12 (GMT) |
Fix T72729: Mask Modifier Loose Edges Not Shown When using the mask modifier loose edges could be added to the mesh. These edges weren't marked as loose edges and wasn't picked up by other areas of blender. This fix recalculates the loose edges so they have the correct flag `ME_LOOSE_EDGE`. Reviewed By: Sybren St�vel Differential Revision: https://developer.blender.org/D7766 |
Commit Details:
Full Hash: cddfa7a449d22b3a680ea5e08381d6c621397e7a
Parent Commit: b96ccb5
Lines Changed: +1, -0
1 Modified Path:
/source/blender/modifiers/intern/MOD_mask.cc (+1, -0) (Diff)