Blender Git Commit Log
Git Commits  -> Revision ceaf8e4
		
			
			
		
| Revision ceaf8e4 by Sergej Reich (master) March 3, 2013, 06:09 (GMT) | 
| rigidbody: Revert to running simulation on frame update Instead of flagging the rigid body world for frame update just call BKE_rigidbody_do_simulation() recursively for all scenes. This avoids having to constantly check if the simulation needs to be updated. | 
Commit Details:
Full Hash: ceaf8e48ef5fbdb7e45a06b84bf24365ec5c5ed1
SVN Revision: 54991
Parent Commit: 5ff6a5c
Lines Changed:  +10,  -29


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