Blender Git Commit Log
Git Commits -> Revision cfca5dc
December 19, 2020, 03:59 (GMT) |
Adding 3D_POLYLINE_UNIFORM_COLOR to PyGPU shader API This would allow python script to access `lineWidth` uniform when drawing lines without using `glLineWidth`. Reviewed By: Jeroen Bakker Differential Revision: https://developer.blender.org/D9518 |
Commit Details:
Full Hash: cfca5dcb39ac9b6c223ff91393515039065fc347
Parent Commit: a7307ed
Lines Changed: +1, -0
1 Modified Path:
/source/blender/python/gpu/gpu_py_shader.c (+1, -0) (Diff)