Blender Git Commit Log

Git Commits -> Revision cfe3ceb

Revision cfe3ceb by Geoffrey Bantle (master)
November 12, 2007, 07:50 (GMT)
-> Tesselation code and normals support in editmode

Added a new tesselator (it actually relies on blenders old scanfill but with a new
interface and better convention for plane projection.) This is for editmode only right
now but can be adapted to object mode rather easily.

Also brought back normals to editmode. Shrink/Fatten works again.

Commit Details:

Full Hash: cfe3ceb2ae28bb59abb2eed8c240c1539ed85092
SVN Revision: 12562
Parent Commit: 261a783
Lines Changed: +307, -31

9 Modified Paths:

/source/blender/blenkernel/BKE_bmesh.h (+19, -8) (Diff)
/source/blender/blenkernel/intern/BME_mesh.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/BME_structure.c (+2, -0) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+140, -21) (Diff)
/source/blender/blenlib/BLI_blenlib.h (+1, -0) (Diff)
/source/blender/blenlib/intern/scanfill.c (+139, -0) (Diff)
/source/blender/makesdna/DNA_mesh_types.h (+2, -0) (Diff)
/source/blender/src/editbmesh_interface.c (+1, -0) (Diff)
/source/blender/src/editbmesh_tools.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021