Blender Git Commit Log
Git Commits -> Revision d07e241
Revision d07e241 by Germano Cavalcante (master) January 31, 2017, 02:49 (GMT) |
Fix bug not reported: Ruler/Protractor: Snap to vertices and edges was not considering the depth variation Taking advantage of the area, the depth is decreased 0.01 BU to each loop to give priority to elements in order: Vertice > Edge > Face. This increases the threshold and improves the snap to multiple elements |
Commit Details:
Full Hash: d07e2416dbdfa89fd698aab2fda4804dd6368f1d
Parent Commit: b841d60
Lines Changed: +22, -12
1 Modified Path:
/source/blender/editors/transform/transform_snap_object.c (+22, -12) (Diff)