Blender Git Commit Log

Git Commits -> Revision d0ceb18

Revision d0ceb18 by Bastien Montagne (master)
May 17, 2017, 12:33 (GMT)
DwM: Armature: fix bone distance outline drawing.

This indeed needed its own draw pass, thank to @fclem for the hints!

Also fixes a stupid mistake in bones head/tail coloring.

Commit Details:

Full Hash: d0ceb1821bb202fdd0ebd82539abc7ae7a395b02
Parent Commit: 3c799ba
Lines Changed: +71, -53

5 Modified Paths:

/source/blender/draw/intern/draw_armature.c (+34, -44) (Diff)
/source/blender/draw/intern/draw_common.h (+9, -6) (Diff)
/source/blender/draw/modes/edit_armature_mode.c (+10, -1) (Diff)
/source/blender/draw/modes/object_mode.c (+9, -1) (Diff)
/source/blender/draw/modes/pose_mode.c (+9, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021