Blender Git Commit Log

Git Commits -> Revision d0f7ab2

Revision d0f7ab2 by Clément Foucault (master)
June 3, 2018, 13:24 (GMT)
Wireframe: Optimization for intel GPUs.

Intel GPU take more advantage of the geometry shader than other vendors.

Using a simple geom shader approach in this case is more performant.

Commit Details:

Full Hash: d0f7ab27a898757fe444ac778bf072c268042feb
Parent Commit: 778a19a
Lines Changed: +78, -2

1 Added Path:

/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl (+42, -0) (View)

3 Modified Paths:

/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/modes/overlay_mode.c (+8, -1) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+27, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021