Blender Git Commit Log
Git Commits -> Revision d1f19d7
Revision d1f19d7 by Janne Karhu (master) February 25, 2010, 00:03 (GMT) |
Fix for [#19955] 2.5 Particles are calculated wrong when object has any transform animation * The exact location of particle birth wasn't cached if cache step was greater than 1, so the interpolation from an unborn particle to a living one wasn't accurate at all. * Although not ideal, the current solution is to copy the birth location to the previous cached frame so it's always exact. This should work properly for memory & disk cache. * This fix shouldn't cause any problems, but exhaustive tests of caching are difficult so be sure to let me know if there's strange behavior. |
Commit Details:
Full Hash: d1f19d7e844010f4ba1d58f97ed1caf8c33f7ae5
SVN Revision: 27131
Parent Commit: 47d79b0
Lines Changed: +79, -14