Blender Git Commit Log
Git Commits -> Revision d237681
Revision d237681 by Jeroen Bakker (master) February 3, 2020, 10:05 (GMT) |
Fix T73559: UDIM Crash Fill Tile The function `gpu_texture_create_tile_array` checked for a valid tile ibuf when determining the packing location. During the actual packaging it didn't. As the tiles are already ignored when selecting the packing location, we can also ignore it when copying it to the glTexture. Therefore this patch removes the existing BLI_assert and replaces it with a NULL check. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D6738 |
Commit Details:
Full Hash: d237681cada6696487876f710a1eb2372572b16f
Parent Commit: 831bb6b
Lines Changed: +69, -69
1 Modified Path:
/source/blender/gpu/intern/gpu_draw.c (+69, -69) (Diff)