Blender Git Commit Log
Git Commits  -> Revision d2afa51
		
			
			
		
| Revision d2afa51 by Clément Foucault (master) February 7, 2019, 19:40 (GMT) | 
| Edit Mode: Draw Vertices after edges This avoid edges covering a part of vertices. This comes at a (very minor) perf cost as vertices can cover some edges pixels and early discard them with the depth test. But this only happens in artificialy dense mesh and is not a real problem for common cases. | 
Commit Details:
Full Hash: d2afa51ddc68c8a923c9535ba7678ebe468e2220
Parent Commit: a04dd15
Lines Changed:  +13,  -13
1 Modified Path:
/source/blender/draw/modes/edit_mesh_mode.c (+13, -13) (Diff)


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 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021