Blender Git Commit Log

Git Commits -> Revision d2afa51

Revision d2afa51 by Clément Foucault (master)
February 7, 2019, 19:40 (GMT)
Edit Mode: Draw Vertices after edges

This avoid edges covering a part of vertices.

This comes at a (very minor) perf cost as vertices can cover some edges
pixels and early discard them with the depth test. But this only happens
in artificialy dense mesh and is not a real problem for common cases.

Commit Details:

Full Hash: d2afa51ddc68c8a923c9535ba7678ebe468e2220
Parent Commit: a04dd15
Lines Changed: +13, -13

1 Modified Path:

/source/blender/draw/modes/edit_mesh_mode.c (+13, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021