Blender Git Commit Log
Git Commits -> Revision d2afa51
Revision d2afa51 by Clément Foucault (master) February 7, 2019, 19:40 (GMT) |
Edit Mode: Draw Vertices after edges This avoid edges covering a part of vertices. This comes at a (very minor) perf cost as vertices can cover some edges pixels and early discard them with the depth test. But this only happens in artificialy dense mesh and is not a real problem for common cases. |
Commit Details:
Full Hash: d2afa51ddc68c8a923c9535ba7678ebe468e2220
Parent Commit: a04dd15
Lines Changed: +13, -13
1 Modified Path:
/source/blender/draw/modes/edit_mesh_mode.c (+13, -13) (Diff)