Blender Git Commit Log
Git Commits -> Revision d2dc4f8
Revision d2dc4f8 by Germano Cavalcante (master) December 27, 2019, 12:51 (GMT) |
Transform: Use parent bone orientation if the bone has not size As shown in the T68805, non-sized bones (such as the resulting extruded bone) have no direction or orientation. This can be bad for operators like `extrude_move` since the user might want the resulting bone to be aligned with the bone that originated it. The solution here is to get the parent bone orientation in the transform operator if the bone has no size. Differential Revision: https://developer.blender.org/D6486 |
Commit Details:
Full Hash: d2dc4f84115c52af15e643a1f82c042025ff1344
Parent Commit: d35a319
Lines Changed: +13, -2
1 Modified Path:
/source/blender/editors/armature/armature_utils.c (+13, -2) (Diff)