Blender Git Commit Log
Git Commits -> Revision d357e7b
Revision d357e7b by Clément Foucault (master) August 21, 2019, 13:53 (GMT) |
Fix T68826 Eevee: Multi-Mat not working if switching from Solid shading The correct fix would be to avoid all those hacks but this is needed if we want to be able to parallelize object vbo extractions. |
Commit Details:
Full Hash: d357e7b0653588d5fb85deec270464778a252406
Parent Commit: 8a11e70
Lines Changed: +19, -0
1 Modified Path:
/source/blender/draw/intern/draw_cache_impl_mesh.c (+19, -0) (Diff)