Blender Git Commit Log
Git Commits -> Revision d4ee075
Revision d4ee075 by Sergey Sharybin (master) October 24, 2012, 14:43 (GMT) |
Fix #32951: Progressive refine crashing Blender when used with multiple cuda devices This time issue was caused by Save Buffers enabled and the reason blender crashed was tiles generated by cycles didn't match tiles generated by openexr. Currently solved it in a way that background rendering will allocate tiles in the same way render parts are generated in blender. Viewport rendering will still be using sliced image, but it's more tricky to change and it's no so big deal for now. |
Commit Details:
Full Hash: d4ee07537e19902c18f6ae8cd5f8335e40a8b3dc
SVN Revision: 51588
Parent Commit: e287425
Lines Changed: +75, -13