Blender Git Commit Log

Git Commits -> Revision d4ee075

Revision d4ee075 by Sergey Sharybin (master)
October 24, 2012, 14:43 (GMT)
Fix #32951: Progressive refine crashing Blender when used with multiple cuda devices

This time issue was caused by Save Buffers enabled and the reason blender
crashed was tiles generated by cycles didn't match tiles generated by
openexr.

Currently solved it in a way that background rendering will allocate tiles
in the same way render parts are generated in blender. Viewport rendering
will still be using sliced image, but it's more tricky to change and it's
no so big deal for now.

Commit Details:

Full Hash: d4ee07537e19902c18f6ae8cd5f8335e40a8b3dc
SVN Revision: 51588
Parent Commit: e287425
Lines Changed: +75, -13

3 Modified Paths:

/intern/cycles/render/session.cpp (+1, -1) (Diff)
/intern/cycles/render/tile.cpp (+57, -11) (Diff)
/intern/cycles/render/tile.h (+17, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021