Blender Git Commit Log

Git Commits -> Revision d51a602

Revision d51a602 by Geoffrey Bantle (master)
March 8, 2006, 03:28 (GMT)
-> Path Select Tool

Added a new tool to the 'W-Key' popup menu in mesh editmode, 'Path Select'.
When exactly two vertices are selected, 'Path Select' will find the shortest
path of vertices between them. There are two methods for determining
the shortest path, one that finds the path with shortest physical
distance, and one that finds the path with shortest topological distance.

Examples:

Original Selection
http://www.umsl.edu/~gcbq44/pathselect.jpg

Path Select - Edge Length
http://www.umsl.edu/~gcbq44/pathselect-shortestphysical.jpg

Path Select - Topological
http://www.umsl.edu/~gcbq44/pathselect-topological.jpg

The tool uses a straightforward implementation of Dijsktra's algorithm
and may be a bit slow on extremely large meshes. As a speedup you can
hide the parts of the mesh that you are not working on and they will
not be searched.

Commit Details:

Full Hash: d51a6020c898a1ceeaf1ad7e4b71026fba045602
SVN Revision: 6987
Parent Commit: c2fffa6
Lines Changed: +178, -1

3 Modified Paths:

/source/blender/include/BIF_editmesh.h (+2, -0) (Diff)
/source/blender/src/editmesh_tools.c (+171, -0) (Diff)
/source/blender/src/editobject.c (+5, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021