Blender Git Commit Log
Git Commits -> Revision d6747f3
Revision d6747f3 by Clément Foucault (master) March 29, 2019, 18:18 (GMT) |
Eevee: Material: Decouple transparent shadows from blend mode This makes it easier to exclude a surface from casting shadows and can be used to manipulate the shadows even for opaque surfaces. Versionning ensure that old behavior is transfered to new rendering logic. |
Commit Details:
Full Hash: d6747f310f1235084e37d871212fb66aff37ba13
Parent Commit: f0a20ae
Lines Changed: +41, -39
6 Modified Paths:
/release/scripts/startup/bl_ui/properties_material.py (+4, -6) (Diff)
/source/blender/blenkernel/BKE_blender_version.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/material.c (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+9, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+22, -28) (Diff)
/source/blender/makesrna/intern/rna_material.c (+4, -4) (Diff)
/source/blender/blenkernel/BKE_blender_version.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/material.c (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+9, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+22, -28) (Diff)
/source/blender/makesrna/intern/rna_material.c (+4, -4) (Diff)