Blender Git Commit Log

Git Commits -> Revision d7983e3

Revision d7983e3 by Sergey Sharybin (master)
October 12, 2013, 14:09 (GMT)
Option to overlay mask over the footage

Currently supports only two modes:
- Show alpha channel of the mask
- Multiply footage by the mask, which will give
you final-looking combined image.

TODO: Currently rasterization happens on every
redraw, need to cache rasterized mask
somewhere to make redraw more realtime.

Commit Details:

Full Hash: d7983e3638896e5742fcf1bafe49c49a6b0aa08f
SVN Revision: 60711
Parent Commit: f0dcff9
Lines Changed: +159, -8

10 Modified Paths:

/release/scripts/startup/bl_ui/properties_mask_common.py (+5, -0) (Diff)
/source/blender/editors/include/ED_mask.h (+1, -1) (Diff)
/source/blender/editors/mask/mask_draw.c (+117, -1) (Diff)
/source/blender/editors/screen/glutil.c (+1, -1) (Diff)
/source/blender/editors/space_clip/space_clip.c (+3, -1) (Diff)
/source/blender/editors/space_image/space_image.c (+5, -2) (Diff)
/source/blender/editors/space_sequencer/sequencer_draw.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_mask_types.h (+7, -0) (Diff)
/source/blender/makesdna/DNA_space_types.h (+2, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+17, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021