Blender Git Commit Log

Git Commits -> Revision d7f3f66

Revision d7f3f66 by Brecht Van Lommel (master)
April 1, 2004, 12:55 (GMT)

New UV editor / Image Window features:
- Draw Faces in the UV editor
- Draw Faces, selected in the UV editor, in the 3D view
- Draw Shadow Mesh in the UV editor (for faces unselected in the 3D view)
- Select Linked UVs (LKEY)
- Unlink Selection (Alt+LKEY)
- Stick (Local) UVs to Mesh Vertex on selection
- Active Face Select
- Reload Image
- Show / Hide Faces in the UV editor (H, Shift+H, Alt+H)
- Proportional Editing (O, Shift+O)
- Stitch, Limit Stitch UVs (snap by mesh vertex)
- Weld / Align UVs (WKEY)
- UVs Snap to Pixels on/off switch
- RMB in Texture Paint or Vertex Paint mode picks color
- Select Inverse in Faceselect mode

I hope these are all the features that were commited. The new UV Mapping
panel (and code) will follow later.

Commit Details:

Full Hash: d7f3f6672815f2aaebfdefae41082ee861193cfe
SVN Revision: 2202
Parent Commit: d204f77
Lines Changed: +1344, -160

12 Modified Paths:

/source/blender/include/BDR_editface.h (+2, -1) (Diff)
/source/blender/include/BIF_editsima.h (+5, -0) (Diff)
/source/blender/makesdna/DNA_space_types.h (+5, -0) (Diff)
/source/blender/src/drawimage.c (+191, -41) (Diff)
/source/blender/src/drawmesh.c (+34, -0) (Diff)
/source/blender/src/editface.c (+53, -14) (Diff)
/source/blender/src/editsima.c (+784, -93) (Diff)
/source/blender/src/header_image.c (+212, -9) (Diff)
/source/blender/src/header_view3d.c (+4, -0) (Diff)
/source/blender/src/resources.c (+11, -0) (Diff)
/source/blender/src/space.c (+42, -1) (Diff)
/source/blender/src/vpaint.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021