Blender Git Commit Log

Git Commits -> Revision e5749a6

Revision e5749a6 by Ton Roosendaal (master)
April 1, 2004, 13:27 (GMT)
- disabled 'ray shadow' option from UI and render for Hemi lights.
reason is that raytrace code doesnt like shadow on backfacing faces
at all. the hemi light is omni-directional, and would need a shadow
calculation to mimic this as well. the new 'Ambient Occlusion' patch
will make that possible.

Commit Details:

Full Hash: e5749a632e84fd0c8e4b174aa9c6d727998d3f41
SVN Revision: 2203
Parent Commit: d7f3f66
Lines Changed: +6, -2

2 Modified Paths:

/source/blender/render/intern/source/rendercore.c (+3, -2) (Diff)
/source/blender/src/buttons_shading.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021