Blender Git Commit Log
Git Commits -> Revision e5749a6
Revision e5749a6 by Ton Roosendaal (master) April 1, 2004, 13:27 (GMT) |
- disabled 'ray shadow' option from UI and render for Hemi lights. reason is that raytrace code doesnt like shadow on backfacing faces at all. the hemi light is omni-directional, and would need a shadow calculation to mimic this as well. the new 'Ambient Occlusion' patch will make that possible. |
Commit Details:
Full Hash: e5749a632e84fd0c8e4b174aa9c6d727998d3f41
SVN Revision: 2203
Parent Commit: d7f3f66
Lines Changed: +6, -2