Blender Git Commit Log

Git Commits -> Revision da66f60

January 19, 2015, 16:52 (GMT)
Use the S matrix of the modifier CG algorithm for implementing collision
responses.

The S matrix together with the z Vector encodes the degrees of freedom
of a colliding hair point and the target velocity change. In a collision
the hair vertex is restricted in the normal direction (when moving
toward the collider) and the collision dynamics define target velocity.

Commit Details:

Full Hash: da66f60201bc2fa452c9e76b5761f698a27722e6
Parent Commit: 6576f3a
Lines Changed: +126, -18

3 Modified Paths:

/source/blender/blenkernel/BKE_cloth.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/collision.c (+76, -0) (Diff)
/source/blender/blenkernel/intern/implicit.c (+46, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021