Blender Git Commit Log
Git Commits -> Revision dad4b61
Revision dad4b61 by Grigory Revzin (soc-2014-shapekey) May 13, 2014, 11:29 (GMT) |
Proportional editing distance for BMeshes Connected, projected and simple falloff distance calculation can now be done from bmesh_pe.h. Temporary terrible code alterations to test the falloff routines in transform engine |
Commit Details:
Full Hash: dad4b619f55a12ab619994b59dbc8ba143e94090
Parent Commit: 3c7b8f0
Lines Changed: +334, -5
2 Added Paths:
/source/blender/bmesh/intern/bmesh_pe.c (+273, -0) (View)
/source/blender/bmesh/intern/bmesh_pe.h (+29, -0) (View)
/source/blender/bmesh/intern/bmesh_pe.h (+29, -0) (View)