Blender Git Commit Log

Git Commits -> Revision dad4b61

Revision dad4b61 by Grigory Revzin (soc-2014-shapekey)
May 13, 2014, 11:29 (GMT)
Proportional editing distance for BMeshes

Connected, projected and simple falloff distance calculation can now be
done from bmesh_pe.h.

Temporary terrible code alterations to test the falloff routines in transform engine

Commit Details:

Full Hash: dad4b619f55a12ab619994b59dbc8ba143e94090
Parent Commit: 3c7b8f0
Lines Changed: +334, -5

2 Added Paths:

/source/blender/bmesh/intern/bmesh_pe.c (+273, -0) (View)
/source/blender/bmesh/intern/bmesh_pe.h (+29, -0) (View)

3 Modified Paths:

/source/blender/bmesh/bmesh.h (+1, -1) (Diff)
/source/blender/bmesh/CMakeLists.txt (+2, -0) (Diff)
/source/blender/editors/transform/transform_conversions.c (+29, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021