Blender Git Statistics -> Branches -> soc-2014-shapekey
"Soc-2014-shapekey" branch
Total commits : 113
Total committers : 2
First Commit : May 13, 2014
Latest Commit : November 15, 2014
Commits by Month
Date | Number of Commits | |
---|---|---|
November, 2014 | 15 | |
October, 2014 | 16 | |
September, 2014 | 0 | |
August, 2014 | 9 | |
July, 2014 | 17 | |
June, 2014 | 32 | |
May, 2014 | 24 |
Committers
Author | Number of Commits |
---|---|
Grigory Revzin | 78 |
Bastien Montagne | 35 |
Popular Files
Filename | Total Edits |
---|---|
key.c | 22 |
editmesh_utils.c | 19 |
properties_data_mesh.py | 13 |
DNA_key_types.h | 12 |
editmesh.c | 10 |
writefile.c | 10 |
editmesh_tools.c | 10 |
transform_manipulator.c | 9 |
object_shapekey.c | 9 |
BKE_key.h | 9 |
Latest commits
November 15, 2014, 18:02 (GMT) |
Remove 'topochange' from EDBM. In future, there may be several tools relying on topo hash, each one making updates to it when it needs. Hence, such thing should absolutely not be held by mesh data, but (in this case) by Key data. Also made some reorganization and renaming a bit. Note: this code compiles, but for now cannot really be tested, since scratch is not enabled... |
November 15, 2014, 17:40 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
November 15, 2014, 13:37 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
November 14, 2014, 11:54 (GMT) |
Add Mesh's counterpart to BM_mesh_topology_hash. |
November 14, 2014, 11:35 (GMT) |
Fix stupid logic error. |
November 14, 2014, 11:34 (GMT) |
Use new BLI_hash_mm2a. |
November 14, 2014, 10:04 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
November 11, 2014, 17:22 (GMT) |
Reorganization and better topohash code (2 times faster at least). WIP, will move murmur2a to BLI in master first. |
November 11, 2014, 07:48 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
November 10, 2014, 13:19 (GMT) |
Merge branch 'master' into soc-2014-shapekey Conflicts: source/blender/editors/mesh/editmesh_utils.c |
November 2, 2014, 10:25 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
November 1, 2014, 21:27 (GMT) |
Merge branch 'master' into soc-2014-shapekey Conflicts: source/blender/windowmanager/intern/wm_operators.c |
November 1, 2014, 20:40 (GMT) |
Tweaks to skey compression: switch from userpref option to savefile op option. Makes more sense, and follow what we did e.g. for BMesh. |
November 1, 2014, 20:37 (GMT) |
Fix for previous merge. |
November 1, 2014, 18:08 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
October 30, 2014, 18:31 (GMT) |
Cleanup some leftover changes from merge of 'move skey' part in master. |
October 30, 2014, 18:19 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
October 21, 2014, 12:10 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
October 21, 2014, 10:13 (GMT) |
Merge branch 'master' into soc-2014-shapekey Conflicts: source/blender/blenkernel/BKE_key.h source/blender/blenkernel/intern/key.c |
October 21, 2014, 08:38 (GMT) |
Better icons (use one tri + bar to symbolyze 'ultimate' left/right/up/down). More universal and sensible (double tri usually means 'quicker' rather than 'farther'). |
MiikaHweb - Blender Git Statistics v1.06