Blender Git Commit Log

Git Commits -> Revision dad6ef9

Revision dad6ef9 by Erwin Coumans (master)
July 29, 2005, 18:14 (GMT)
added physics-debugging
didn't check every single file, so might have broken some gameengine stuff, will fix it this weekend!

Commit Details:

Full Hash: dad6ef9045526b6b26f845151d3ea3b26edaf4a8
SVN Revision: 4968
Parent Commit: 7d79779
Lines Changed: +341, -166

1 Added Path:

/extern/bullet/LinearMath/IDebugDraw.h (+42, -0) (View)

31 Modified Paths:

/extern/bullet/Bullet/CollisionShapes/BoxShape.cpp (+11, -2) (Diff)
/extern/bullet/Bullet/CollisionShapes/BoxShape.h (+1, -4) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexHullShape.cpp (+3, -3) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/CollisionMargin.h (+1, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/ConvexCast.h (+9, -3) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/PersistentManifold.cpp (+4, -0) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/PersistentManifold.h (+4, -5) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConvexAlgorithm.cpp (+2, -0) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ToiContactDispatcher.cpp (+8, -23) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ToiContactDispatcher.h (+2, -4) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/ConstraintSolver.h (+2, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/ContactConstraint.cpp (+28, -8) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/OdeConstraintSolver.cpp (+20, -12) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/OdeConstraintSolver.h (+15, -2) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/Point2PointConstraint.cpp (+1, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/SimpleConstraintSolver.cpp (+9, -3) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/SimpleConstraintSolver.h (+5, -3) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.cpp (+9, -5) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.cpp (+4, -2) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.h (+19, -1) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp (+1, -1) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp (+53, -24) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h (+3, -6) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+22, -5) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+6, -7) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+17, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+3, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+1, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+28, -22) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+7, -6) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021