Blender Git Commit Log
Git Commits -> Revision db21c12
Revision db21c12 by Clément Foucault (master) September 5, 2020, 15:49 (GMT) |
GPUFramebuffer: Encapsulate single attachement clear This is in preparation of using it to clear single texture. Also includes minor cleanups about not using tex target in assert and adding enum operators. |
Commit Details:
Full Hash: db21c12abedd7606a3aaf50f70e506a24d9f0e7a
Parent Commit: 22a84a6
Lines Changed: +60, -14
5 Modified Paths:
/source/blender/gpu/GPU_framebuffer.h (+8, -6) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.cc (+1, -4) (Diff)
/source/blender/gpu/intern/gpu_framebuffer_private.hh (+3, -0) (Diff)
/source/blender/gpu/opengl/gl_framebuffer.cc (+45, -4) (Diff)
/source/blender/gpu/opengl/gl_framebuffer.hh (+3, -0) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.cc (+1, -4) (Diff)
/source/blender/gpu/intern/gpu_framebuffer_private.hh (+3, -0) (Diff)
/source/blender/gpu/opengl/gl_framebuffer.cc (+45, -4) (Diff)
/source/blender/gpu/opengl/gl_framebuffer.hh (+3, -0) (Diff)