Blender Git Commit Log

Git Commits -> Revision dc2b8ae

Revision dc2b8ae by Geoffrey Bantle (master)
October 8, 2007, 13:03 (GMT)
-> Face split tools

Two simple face split tools, 'connect verts' and 'connect edges'.
In the vertex connect tool, for any face in the mesh, if it has
two selected vertices, it will connect them by splitting the face
in two and adding an edge. Similarly in the edge connect tool,
for any face in the mesh with two selected edges it will split them
in half and then split the face by connecting the two new vertices.


Note that these are mostly simple examples and to give people something
to play with. In reality there should not be the restriction of just
connecting two verts/edges in a face at a time.

Commit Details:

Full Hash: dc2b8aec95a8a06a1cebe70fe1f18f9af705f575
SVN Revision: 12231
Parent Commit: dc5efd1
Lines Changed: +66, -12

5 Modified Paths:

/source/blender/blenkernel/BKE_bmesh.h (+2, -1) (Diff)
/source/blender/blenkernel/intern/BME_tools.c (+44, -11) (Diff)
/source/blender/include/editbmesh.h (+1, -0) (Diff)
/source/blender/src/editbmesh_tools.c (+13, -0) (Diff)
/source/blender/src/editobject.c (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021