Blender Git Commit Log

Git Commits -> Revision de56a63

Revision de56a63 by Matt Ebb (master)
January 27, 2010, 05:42 (GMT)
Fix [#20773] NODE ANIMATION: Animating node values broken

Now the compositing node tree will update on frame change if any of the
nodes are animated.

This doesn't work for playback (i.e. alt a), that's better off waiting until we
have some kind of frame caching system.

Commit Details:

Full Hash: de56a6384957d00c49d5e3846a8bcf7350e96daa
SVN Revision: 26322
Parent Commit: 0c77490
Lines Changed: +111, -57

6 Modified Paths:

/source/blender/blenkernel/BKE_fcurve.h (+5, -0) (Diff)
/source/blender/blenkernel/intern/fcurve.c (+40, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+56, -0) (Diff)
/source/blender/editors/interface/interface_anim.c (+1, -39) (Diff)
/source/blender/editors/space_node/node_draw.c (+3, -16) (Diff)
/source/blender/editors/space_node/space_node.c (+6, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021