Blender Git Commit Log

Git Commits -> Revision df3891e

Revision df3891e by Clément Foucault (master)
September 27, 2019, 13:31 (GMT)
Fix T69377 Texture flickering when selecting in solid viewport (AMD Pro driver)

Workaround that does not fix the real issue.

The bug is caused by glBufferData inside
DRW_instance_buffer_finish > GPU_vertbuf_use
but only after the selection code which resets the number of items in
idatalist->pool_buffers.

I don't understand why this is happening as the vbo ids are all valid and
no error is reported. What is even more strange, is that it affects another
vbo which has no connection with the ones in DRW_instance_buffer_finish.

Commit Details:

Full Hash: df3891ed817ff7b4bc8ba1c4c313f0fc2df8eb1f
Parent Commit: c601839
Lines Changed: +6, -0

1 Modified Path:

/source/blender/draw/intern/draw_manager.c (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021