Blender Git Commit Log
Git Commits -> Revision df3891e
Revision df3891e by Clément Foucault (master) September 27, 2019, 13:31 (GMT) |
Fix T69377 Texture flickering when selecting in solid viewport (AMD Pro driver) Workaround that does not fix the real issue. The bug is caused by glBufferData inside DRW_instance_buffer_finish > GPU_vertbuf_use but only after the selection code which resets the number of items in idatalist->pool_buffers. I don't understand why this is happening as the vbo ids are all valid and no error is reported. What is even more strange, is that it affects another vbo which has no connection with the ones in DRW_instance_buffer_finish. |
Commit Details:
Full Hash: df3891ed817ff7b4bc8ba1c4c313f0fc2df8eb1f
Parent Commit: c601839
Lines Changed: +6, -0
1 Modified Path:
/source/blender/draw/intern/draw_manager.c (+6, -0) (Diff)